Any birthday contests to prepare. Games and contests for the company for the birthday of an adult. What did you do there

Three wishes
The mass entertainer invites those present to try to catch a goldfish. As you know, a goldfish can fulfill three wishes. The one who pulls the magic fish out of the host's bag makes wishes.

Ball lightning
Two teams of the same composition are playing. An inflated balloon is tied to the leg of each participant in the game. At the signal, everyone begins to destroy the balls of their opponents. The team that "bursts" all the balls of the opponent wins.

Erudite
This game will test your knowledge of the alphabet. Players must come up with a greeting phrase for each letter of the alphabet on topics related to the holidays. The winner is the most erudite participant who knows the alphabet perfectly, who will be able to compose the funniest congratulations in all letters.

Gingerbread man
Each player gets a role: grandfather, women, etc. And everyone, in parallel with the received role, also plays a kolobok. The host plays a fairy tale about a kolobok, and the player, hearing the name of his hero, runs around the chair. At the word "kolobok" everyone starts to circle around the chairs.

Cheerful kangaroo
A player is selected, he, in secret from everyone, is offered to portray a kangaroo - with just gestures and movements. The spectators of the performance, secretly from the artist, are told that a kangaroo will be portrayed in front of them, but they must pretend that they do not understand who they are shown.

A well-deserved gift
At the birthday party, you can hold a quiz competition for the title of the wittiest guest. The main prize should be awarded to the author of the most striking and unexpected answer. At the end of the game, mini-gifts can be presented to all its participants.

Banana
Bananas are tied and attached at approximately the level of the players' mouths. Plastic letters are hidden in the fruit. Two teams are competing. Players must, without helping themselves with their hands, eat a banana and find the letter. From the letters found, come up with an original name for your team.

The mouse ran, waved its tail ...
Two teams are competing. The players are tasked with transferring the chocolate eggs from the plate at the start to the empty plate at the finish. It is very difficult to do this without helping yourself with your hands.

Funny profile
The guests draw sheets of paper in the form of a target, fill them in in accordance with the prompts of the presenter. Then it turns out that they were offered a funny questionnaire characterizing a person's priorities in family, work and love relationships.

Who is who
The game is played by two hosts. One tells the rules of the game to the guests, the second tells the selected participant, who is to find a hidden person among those present. From the answers to his questions, he is unlikely to guess which of the guests he was asked.

Is this a man?
The game is equally good for a large and small company. To the question: "is a woman ...?" all men in turn, in five seconds, must answer in one word. Anyone who does not have time or repeats what was said earlier, is eliminated from the game.

Joke game
The host asks questions to the players. They stand facing the wall, palms of their hands at shoulder level pressed against the wall. If the answer to the question was yes, the palms take a "step" up the wall, if it is negative - down.

Long farewell - bitter tears
This is a competition of two teams in speed collection for the road. Having received a suitcase with things, each team member must quickly put on, and then take off the received clothes and shoes, and pass the things to the next player.

Unicorns
The game consists in piercing the opponent's inflated balloon with a button attached to the forehead. We must try to dodge the "horns" of opponents, not allowing them to pierce their ball. And all this - without the help of hands.

Funny monkeys
In this game, funny "monkeys" compete in the ability to make grimaces, accurately and quickly repeat the movements of the presenter, which he shows while reading the poem. Monkeys need to be able to stop in time at the end of the game and freeze without bursting out laughing.

Evolution
Players are given a piece of paper each. Everyone draws someone's head, then folds the paper so that the drawing is not visible. The next one draws the body and transfers the drawing further. After the end of the work, all the drawings are exhibited for the public to judge.

Protect yourself!
The facilitator chooses a word and writes it down on a piece of paper. The players' task is to guess this word. When everyone has expressed their assumptions, the leader reveals his secret. Now the players need to cleverly "tie" their answer words to the one that was guessed by the host.

Delicious birthday
Children prepare a delicious birthday together with their parents. From vegetables, fruits, sausages, cheese and bread, you can prepare, having imagined, many beautiful and funny dishes in the form of animals, mushrooms, boats.

Bilbock
An old French game in which a ball tied with a thread to a container is thrown up and caught by the same container. Any number of players can participate in this game. For one ball caught, everyone gets one point.

Domino principle
The game is played indoors, making sure that there are no valuable breakable objects nearby. Participants stand in a line, follow the leader's movements, trying to repeat them. At the end, the domino principle is triggered and it turns out "heap-small".

Minotaur Labyrinth
This game will go off with a bang if it is new for this company. In the room, a rope is stretched so that a labyrinth is obtained, which the player is asked to remember. Then, blindfolded, he must overcome a barely familiar route.

An old tale in a new way
Players familiar with childhood tales should be told using special terminology. The prize is awarded to those who have a particularly funny story and the most saturated with specific terms.

Fabulous bureaucracy
A job seeker applying for a job needs to be able to write an autobiography. The participants of the game are given the task to write an autobiography on behalf of a famous fairytale hero. The task is always performed in the first person.

Funny starts or who has more wind in their head
This gambling game requires cocktail tubes, tennis balls and a table. Participants will have to take their ball along a difficult track, bypassing obstacles, at the highest possible speed.

Russian-Bulgarian cocktail
The principle of the game lies in the unequal meaning of some gestures in different countries. The facilitator should explain the difference in gesture perception, and the players should remember the information and be very attentive.

On which we did without contests. But ... There were so many requests for help in organizing the holiday in the comments that I went around the Internet three times in search of games and entertainment that would not be very childish and did not require the presence of an adult presenter.

The task, I can tell you, is very difficult. There are funny contests, but those that are too early to hold in adolescence, and they can only cheer up drunken guests. This does not suit us ...

Where to begin

The site "Holiday Again" has collected many ready-made free scripts. These are not only a selection of contests, but also full-fledged home quests and creative programs (culinary, photo parties, etc.)

Obstacle Dancing

First step. We pull one rope at a height of 1 meter, and the other at a height of 50 cm from the floor. You can move a little, not one above the other. As a rule, there is nowhere to tie in the apartment, you have to hold the ends of the upper and lower ropes in your right and left hand.

Now we turn on dance music (preferably fast Latin) and ask the lower rope to step over, and climb under the upper one. If there are few guests, several dance circles.

Second phase. We blindfold two participants and ask them to overcome the obstacles. We quietly remove the ropes ... it remains to observe the efforts of the careful dancers.

Frozen artist

Presenter: "We need two people who draw well." He gives them a felt-tip pen: “Only today you will not need it, I will enchant you. Imagine that you have an invisible sheet of paper in front of you, prepare a felt-tip pen and ... freeze! "

We call the other two participants, to whom we give the album sheet in their hands (it is better to attach it to a solid base). The point is that the artists with the felt-tip pens should stand motionless, and their assistants would move the sheet along the tip of the felt-tip pen, trying to capture a drawing that everyone could understand. It can be a portrait of a birthday boy, a birthday cake with candles, just a house with a tree and the sun. Everything turns out funny, try it!

Siamese twins

On the cards you need to write any part of the body, call all the guests and build them in pairs. Each pair pulls a card and sticks with the part of the body that fell out to them, like Siamese twins. Noses, heels, backs of the heads, elbows, knees, backs. Now you need to tie a handkerchief to each other. Let one pair do it, the others just watch. The one who had the most difficult situation wins. Try to put a handkerchief on the "twin" if your backs are glued together ...

What did you do there?

The game is equally fun for both children and adults, since it's hard to come up with something more fun than random coincidences of questions and answers.

We write on the tablets:"Dentist's office", "Director's office", "Toilet", "Bathhouse", "Bakery", "Cinema", "Mail", "Park", "Zoo", "Theater", "Hairdresser", "Basement" , "Stroyka", "Kindergarten", "Pension Fund", "Uninhabited Island", "Fitness Club".

The player stands with his back to the guests, the leader puts a plate with one of these inscriptions on his back. The guests know what they are talking about, but the "lucky one" answers anyhow. Players can be changed. Here is a sample list of questions (you cannot answer "yes" or "no"):

  • Do you go there often? (Every Friday, three times a week, rarely but with pleasure)
  • Do you like this place? (It can be better, I still don't understand for sure)
  • Who do you usually go there with?
  • Who from famous people would you like to meet there?
  • What do you usually take with you there? Name three subjects.
  • What do you usually do there?
  • Why did you choose this place?

We change the plate and the player. It's fun when in Kindergarten go once a month with Alla Pugacheva, take a laptop and a toothbrush with them, do ballet there or eat pizza) &

Downed pilots

I once held this game on February 23 at school, but all the spectators were so carried away that I boldly propose to organize it at a birthday party. Oddly enough, recklessly.

We make 5-6 paper airplanes, and put 20 pieces of paper in a basket. One person lets the planes go (choose the longest side in the room), all the others try to shoot down the flying planes. If this is a competition to find a winner, we give 5 attempts each.

Defile

Can be held at the moment when you want to invite guests to the table. Build them at the opposite wall and solemnly announce (you do not need to give out roles in advance): “A famous yogi, a dancer from the east, Baba Yaga, a fairy-tale princess, a cannibal, a rat Shushera, a ballerina from the Bolshoi Theater, one-legged Pirate, the President of Russia arrived at the gala dinner , bodybuilding champion, famous supermodel (actress), toddler who learned to walk today.

All guests need to walk a few steps in the image and sit down at the table.

Unlucky sculptor

There is no need to tell anyone the name of the competition in advance, otherwise the meaning will become clear, and we do not need this. All guests must go to another room, only the host and three players remain. You appoint one as a sculptor and ask him to put the other two in the most uncomfortable positions. For example, let the first freeze, squeezing from the floor in the top position, and the second sits on his back, clasping his hands behind the lock. And now the presenter changes the one who is most difficult in the new sculpture for the sculptor himself. Since he himself invented torture for others, take the rap :-).

Now you can start one new player from another room. Now he is a sculptor who must inspect the previous strange statue and create his new one, again inventing complex poses. We repeat everything, the sculptor takes the place of the victim himself. It's always funny, try it! Naturally, all other guests enter one by one and remain in the room until the end of the game.

snowman

Build several people (4-6) one after the other, sideways to the guests. Show the latter a simple drawing of a snowman and ask him to draw THIS on the back of the previous player. He tries to understand what he was depicted, draws on his back what he understood (silently). So we get to the first in this queue, which on blank paper should depict the initial drawing. Usually the snowman turns into a face :-). The rest of the details are lost along the way.

Guess what's in hand

Thanks to the weirdness of the stuffed toy makers, this competition is funny. We blindfold the player and offer to guess what he is holding in his hands. For example, when we offered to identify a snake in a Santa Claus hat with a gift bag, the girl said it was a snail. Guests are always surprised that they could not guess such an obvious animal. It's funnier if a person comments out loud on their guesses.

What the Indians would call you

This is not a competition, just an excuse to laugh at the table while eating the cake. I found a picture on the Internet and laughed myself. These are comic names that the Indians might give you. The first column is the first letter of the name, the second column is the first letter of the surname. I, Irina Panasyan, would be called the Playful Pelican ...

Verbal shape-shifters

Solving the shape-shifters is fun. Let me remind you that these are:

Milk is boiling over the standing sand (which means - Water does not flow under the lying stone).

I will not list all the options with the answers, just copy the link, there are about 100 options:

http://livk.ru/category/igry/perevertyshi/

Upside-down pictures

Print these pictures and cut them up so that the answer is not so obvious. In principle, you can cover half with a sheet of paper directly on the monitor. First, show the first one: “You see, here a huge crow grabbed the little man with its beak. Guess what you see if you turn the picture over. " The correct answer is: "A man in a boat near an island, to which a huge fish swam." There is a lot of this on the site that I give!

Puzzle

Move 3 matches so that the arrow points in the opposite direction. There are answers to all riddles!

I advise you to buy fireplace (long) matches. This is clearer in the company.

Questions and Answers

This is absolutely definitely a win-win entertainment. Tested on thousands of kids and adults' parties. I found a site that has selected questions and answers that are relatively suitable for a 12-14 year old birthday.

You need to carry out this way. It is enough to have questions only for the presenter, you can read in a row. But the answers should be printed on separate sheets of paper and invited guests to draw out a piece of paper at random: "Do you brush your teeth?" - "Yes, I have a lot of talents ..."

Draw 3D

Now, even among adults, creative workshops are popular, so let's not lag behind. I like that this particular drawing ALWAYS turns out for EVERYONE, but it looks very impressive. What do you need? Album sheets for each person, a simple pencil, felt-tip pens and 5-7 minutes of time.

We put the left palm on the sheet and draw a pencil around the outline. Now we take a felt-tip pen of any color and draw parallel lines at a distance of 1 cm from each other. Just a straight line from the edge of the paper, and where the outline of the hand begins, you need to draw an arc. After the contour of the hand, continue in a straight line. I think everything is clear from the picture. It turns out a real 3D drawing! In my opinion, great!

With felt-tip pens of other colors, we repeat the bends of the first lines, it's already quite simple. If you put a date on the picture and hang it in a frame, you will remember for a long time how you had a good time with friends on your birthday.

What else is there on this site ...

  • There are great quest scenarios:, and that you can organize for your guests. In both quests, you can change the tasks themselves (complicate or facilitate).
  • If there are only girls at the party, take a look and.
  • ... There are tasks that can be used not only in the new year.
  • More ... At this age, they often finish their studies in music and drawing, so I advise you to look at:

What holidays do we do

If you are in Moscow, take a look (section "For teenagers")
From 13 to 16 there are exciting outings.
Great ideas -, (Rock, POP) or.

Let me remind you that we work in Moscow, call us!


Holiday again

Contact person: Panasyan Irina
Write to me:

NONSENSE
The two players, in secret from the other players, agree on a topic about which they will communicate by non-verbal means. Start a conversation. Eyewitnesses, guessing what is at stake, join the conversation. When everyone is involved in the game, from the last person who connected, they begin to find out the subject of communication - who understood the topic of the conversation and what information he transmitted himself.

WALKED IN THE STREET
All players are assigned numbers. No. 1 begins: "We were walking along the street 4 crocodiles", No. 4 replies: "Why 4 ?, No. 1:" How much? ", No. 4:" And 8. " ", No. 4:" And how much? ", No. 8:" A 5! ", Etc. If someone made a mistake or hesitated, he gives a forfeit.

A GENTLE BANANA
Children sit in a circle. Everyone has something hidden under their shirt. One of the children is trying to guess by touch what is there. The game becomes more interesting if the rule applies: do not immediately name the guessed objects, but feel everything that is hidden and only then name who has what is hidden.
are played out.

BEARD .
Representatives from the teams or their captains are called. The presenter invites them to take turns starting to tell the first line of the anecdote. If someone from those present in the hall can continue the anecdote, a "beard" is attached to the player. The one who has fewer wins.

GOOD MOOD.
Starting with the neighbor, on the right, along the chain we say a compliment, always with a smile, and especially cheerful ones can make attractive faces.

GAMES FOR IDENTIFYING THE LEADER.
For this, the guys are divided into two or three equal in number of team members. Each team chooses a name for itself. The counselor offers the conditions: "Now the commands will be executed after I command" Start! " In this way, you will create a competitive spirit that is very important for the guys.
So, the first task. Now each team must say one word in unison. "Let's start!"
In order to complete this task, it is necessary for all team members to somehow agree. It is these functions that a person striving for leadership undertakes.
Second task. Here it is necessary that half of the teams get up quickly about anything without negotiating. "Let's start!"
Third task. Now all the teams are flying in a spaceship to Mars, but in order to fly, we need to organize the crews as quickly as possible. The crew includes: captain, navigator, passengers and "hare". So who's faster ?!
Usually, the functions of the organizer are again taken over by the leader, but the distribution of roles often occurs in such a way that the leader chooses the role of a "hare". This can be explained by his desire to transfer the responsibility of the commander to the shoulders of someone else.
The fourth task. We flew to Mars and we need to somehow stay in the Martian hotel, and it only has a three-bed room, two double rooms and one single room. You need to distribute as quickly as possible who will live in which room. "Let's start!"
After playing this game, you can see the presence and composition of microgroups in your team. Single numbers usually go to either hidden, undetected leaders or "outcasts."
The proposed number of rooms and rooms in them is made for a team of 8 participants. If there are more or less participants in the team, then make up the number of rooms and rooms yourself, but with the condition that there are three, double and one single.

CLOWN.
To carry out this game, you need to split into 2-3 teams and prepare 2-3 boxes of matches. More precisely, not the entire box is needed, but only its upper part. The inner, retractable part, together with the matches, can be put aside.
In order to start the game, all teams line up in a column, the first person puts the boxes on his nose. The essence of the game is to pass this box from nose to nose to all members of your team as quickly as possible, with your hands behind your back. If someone's boxes fell, the team starts the procedure again.
Accordingly, the team that completes the transfer of the box faster is considered the winner.
There will be no lack of laughter in this game!

APPLE.
This game is again associated with the transfer of an item by two or more teams. This object will be an apple, and you will need to hold it between your chin and neck. Hands behind your back, so ... Let's start!
If you don't have an apple on hand, you can just as well use an orange or a tennis ball.

SANDAL.
For this game, you need to organize at least three teams. Teams line up in columns, located on one line, having previously taken off their shoes. After the teams line up, the counselor collects all the guys' shoes, dumps them in a heap and mixes them up. The counselors are offered instructions: "This is a little fun relay race. Now, in turn, each of the participants must run up to this pile, put on their shoes and run to their team in shoes, passing the baton to the next one. Those who know how to quickly wear shoes win!"

TOUCAN.
The toucan is a fish that fishermen often dry by stringing it on long ropes. Now we, like a toucan, will be "strung" on a long, about 15 m long rope, at one end of which a pine cone is tied. All team members must pass this bump through all the clothes from top to bottom, passing the bump to each other in turn. Naturally, the winner is the team whose last member is the first of all teams to pull out a pine cone with fifteen meters of rope tied to it from the trouser leg.

SNOWBALL.
It is better to play this game on the "spark of acquaintance", when the guys are sitting in a large, close circle. The counselor must start the game by giving his name. The one sitting to his left must call the name of the counselor and his own. The next one further clockwise will have to name the two previous names, his own, and so on further in a circle. Again, the counselor must finish, calling the entire detachment by name. The task is difficult, but real and achievable. Try it - success is assured.

MATHS.
Children sit in a circle. The counselor gives the task: "Let's start counting in a circle. The one to whom the number is a multiple of three, says his name instead of the number."
This game can be used to develop memory and attention. Play around and you will be convinced that this is indeed the case.

ROPE.
To carry out this game, take a rope and tie its ends so that a ring is formed. (The length of the rope depends on the number of guys participating in the game.)
The guys stand in a circle and take hold of the rope that is inside the circle with both hands. Assignment: "Now everyone needs to close their eyes and, without opening their eyes, without letting go of the rope, build a triangle." First, there is a pause and complete inaction of the guys, then one of the participants proposes some kind of solution: for example, to settle accounts and then build a triangle by serial numbers, and then directs the actions.

KARABAS.
The next similar game will be the game "Karabas". To play, the children are seated in a circle, the counselor sits down with them, who offers the conditions for the game: "Guys, you all know the tale of Buratino and remember the bearded Karabas-Barabas, who had a theater. Now you are all puppets. I will say the word "KA-RA-BAS" and I will show a certain number of fingers on outstretched hands. And you will have to get up from chairs without an agreement, and as many people as I show your fingers. This game develops attention and quickness of reaction. "
This game test requires the participation of two counselors. The task of one is to conduct the game, the second is to carefully observe the behavior of the children.
Most often, more sociable, leadership-oriented guys stand up. Those who get up later, at the end of the game, are less determined. There are those who first get up and then sit down. They make up the "happy" group. The non-initiative group is the group that does not stand up at all.
It is recommended to repeat the game 4-5 times.
The practice of this game shows that leaders usually take over these functions.
The game can be continued, complicating the task, and invite the children to build a square, a star, a hexagon.

LARGE FAMILY PHOTO.
This game is best done during the organizational period to identify the leader, as well as in the middle of the shift, and use it as visual material in your team.
It is suggested that the guys imagine that they are all a big family and that everyone needs to be photographed together for a family album. You must select a "photographer". He should arrange for the whole family to take pictures. The "grandfather" is the first to be selected from the family; he can also participate in the arrangement of the "family" members. No more settings are given for children, they must decide for themselves who to be whom and where to stand. Wait a minute and watch this entertaining picture. The roles of "photographer" and "grandfathers" are usually taken on by the guys striving for leadership. But, however, elements of leadership and other "family members" are not excluded. It will be very interesting for you to follow the distribution of roles, active-passiveness in choosing a location.
This game, played in the middle of a shift, can open up new leaders for you and uncover the likes-dislikes system in groups. After assigning roles and placing "family members", the "photographer" counts to three. At the expense of "three!" all together and very loudly shout "cheese" and clap their hands at the same time.

RELAY IN THE BUS.
Run a cardboard box with a pencil on each row, and each participant must write on the cardboard, launched along his row, a word of four to five letters. The counting takes into account the number of letters and the time.

WHAT I SAW.
This game is for attention. In it, the guys must count the number of illogical judgments in the poem that the counselor will read:
I saw a lake on fire
A dog in trousers on a horse
There is a hat on the house instead of a roof,
Cats caught by mice.
I saw a duck and a fox
That a plow is plowing a meadow in the forest,
Like a bear measured his shoes,
And like a fool he believed everything.
(S.Ya. Marshak)

Or:
Because of the forest, because of the mountains
Grandpa Yegor was driving.
He's on a piebald on a cart,
On an oak horse
It is belted with a club,
Leaning on a sash,
Stretch boots,
A jacket on your bare feet.

Or:
The village drove past the peasant,
And from under the dog the gate barks,
The whip grabbed the horse
Spanks a man
Black cow
Leads the girl by the horns.
(K.S. Stanislavsky)

CHEERING "PETKA - VASKI".
The leader plays the role of the leader, and the guys are divided into two teams: one - "Petki", the other - "Vaska". Further, all together on the motive of "Darkie":
On a sunny meadow
There is a green house.
And on the porch of the house
A cheerful gnome is sitting.
Then the counselor shouts: "What is your name, gnome?" and points with his hand to one of the commands, which responds as loudly as possible with a tongue twister.
"Petki":
Oh-oh-oh! I have a glued shirt!
I came to you, de-e-tki,
To eat some candy!
"Vaska":
Va-a-ska! I have pants in a goro-o-shku!
I came from ska-a-zka
Because I'm good!
All this is done several times, the counselor points to one or the other team, and at the end of the game - to both teams at once, and one of them must shout down the other.

CHRICHALKA "FOREIGN".
These chants have a wide variety of options. Their peculiarity is that they mean absolutely nothing and thus children like them.
"Risosiki"
It's very simple: the children repeat after the counselor who sings:
NS!
Calabamba la-o!
Osiki-risrsiki-rice-rice-rice!
Oh, I eat bananas!
"Balami"
After each line sung by the counselor, the children shout: "Hey!"
Bala-bala-mi - hey!
Chika-chica-chi - hey!
Chihey!
Chihey!
Chick-chirp-chick-hey!
Together with the guys, you can come up with your own detachment chant, under which, for example, you will get together.

NAME.
Everyone stands in a circle, holding outstretched arms in front of them. The beginner throws the ball through the center of the circle to one of the participants and calls his name. After the throw, he drops his arms. After the ball goes around everyone and everyone drops their hands, the game begins on the second round. Each of the participants throws the ball to the person to whom he threw for the first time and calls his name again.
The third round of this game has been slightly modified. Again, everyone is standing in a circle with outstretched arms, but now the participant throwing the ball must give his name, the one who caught the ball does the same, etc.
After carrying out this game (it takes 10-15 minutes) it is quite possible to remember up to 20 names.

FANS COMPETITION.
Acting Competition
Show:
fans of the team that loses the decisive match.
fans of the team who argue with each other in the stands.

CONTEST.
Compose new names from VALENTINA's name. Time for the competition is 1 minute. The spectators are also divided into two teams and when the contestants run out of their names, they help their own.

CONTEST.
From the audience they say a word, the player must quickly come up with a rhyme.
fans of the team that wins.

SEAMER.
The bus interior is divided into two teams. "A competition for the best crew of a ship is announced. For this we need to know a lot of songs. Which team will sing them the most, that will be the winner! But the main thing is that the song should contain words about the sea, sailors, sea ships." This game is very versatile and its conditions depend on your imagination. These may be songs about Moscow, there may be songs in which there are numbers: "a million, a million, a million scarlet roses"; "... the girl from apartment 45"; "... once a word, two words ...."
A more challenging variation of this game is the Q&A game, where a team takes turns taking a question from one song and an answer from another.
"Why are you standing swinging? .."
"... Shakes, shakes the wave of the sea."
It is possible for one team to ask a question in a song form, and the second, again from the text of a hundred songs, chooses an answer.

TRAP COMPETITION.
The competition is held without announcement immediately after the teams leave. A girl passes in front of the teams and, as it were, accidentally drops a handkerchief (approximately in the middle between the teams). The winning team is the one that guesses to pick up the headscarf and politely return it to the girl. After that, it is announced that this was the first competition.

PULLING THE ROPE.
The teams pull the rope with a central ribbon. The team wins, pulls the rivals to its half (to determine the half in the middle of the room, a line is drawn with chalk on the floor).

CONTEST.
Very quickly name food products that are often used in everyday life in a chain.

COMPETITION OF COMPLIMENTS.
A girl is invited to the middle of the hall. The teams take turns complimenting the girl without repeating themselves. The team with the most compliments wins.

CONTEST.
In one minute, compose a ditty with your name and sing it.

ARTISTIC.
To stage the fairy tale "Ryaba Chicken", if she:
1) comedy
2) melodrama

TWINS.
Two people from the team. Grasping each other around the waist, with your free hands, you must first untie and get the lacing from the shoes, and then, on command, lace them up and tie a bow
3) horror movie

"CAPTURE SPARROW".
Children stand in a circle, choose "sparrow", "cat". "Sparrow" in a circle, "cat" - behind a circle. She tries to run into the circle, to catch the "sparrow". Children are not allowed

"TAKE A HOUSE".
Children split into pairs, join hands - these are houses. A group of children are birds, there are more of them than houses. Birds fly. "The rain is falling," the birds are occupying the houses. Those who did not have enough of the house are eliminated from the game, and then they change with the children, "houses".

"SPARROW CHIRICKNY!"
One child sits on a chair with his back to the children. The presenter chooses a "sparrow", which comes up from behind to the seated person, puts his hands on his shoulders. He says: "Sparrow, chirp!" "Sparrow" chirps: "Chick-chirp!" The seated person guesses who it is.

For this exciting game, you need to write on pieces of paper that look like exam tickets, various tasks for guests. Those who wish to draw a ticket and depict a given situation. Fun is assured.
Job Options: Show
1 the child who had their toy taken away.
2. The person who is photographed on the cover of the magazine.
3. The child on the beach.
4. Model on the catwalk.
5. The person who is late for the train.
6. Daddy under the windows of the hospital.


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"Chain"

This will amuse any participants, both children and adults. You can make a competition and two teams, you can just arrange a fun game. So, all participants receive small pieces of paper, each writes two words on a piece of paper: any two parts of the body. Any. For example, “ear”, “eye-hand” ... When adults are playing, you can write EVERYTHING (I emphasize)); Then all the sheets are collected in a hat or bag.
Next, the presenter takes out pieces of paper one by one for each specific player and reads them aloud. The task for the participants: line up in a chain, touching each other with the designated parts of the body and stand. Just a little bit.

If there are two teams, then they can exchange tasks and compete with each other, who will build a chain faster and stay in this position longer.


526

Game "Confession"

The owner of the house holds two sets of cards of two colors; questions are written on the cards in dark color, on the cards
light - answers. Guests are invited to choose a question for themselves, read it, then choose a card with an answer for themselves and
also read aloud to everyone present. The point of the game is that any answer fits any question, it is important
only so that the number of questions coincides with the number of answers.

Sample questions for cards.
1. Does your loved one make you jealous?
2. When do you have to smile forcibly?
3. Do you compliment your boss?
4. Are you afraid of prison?
5. Do you often put wine on the table?
6. How often do you sort things out with your fists?
7. Do you respect alcoholic drinks?
8. Do you enjoy eroticism?
9. Do you remember those who previously loved you?
10. Do you dream of winning a car?
11. How often do you step on others' feet?
12. How often do you quarrel with your friends?
13. Are you jealous of your other half?
14. Is your character unbearable to others?
15. Do you like to enjoy your food?
16. Do you like fooling around?
17. How often do you remember a loved one?
18. Do you spend your honestly earned money on trifles?
19. Do you want to go to America?
20. Are you hiding your left-wing earnings from your family?
21. Do you use obscene words in conversation?
22. Do you believe in love at first sight?
23. Do you feel tired from work?
24. Do you criticize our government?
25. Are you capable of noble deeds?
26. Are you moderately patient and well-mannered?

Sample answers.
1. There has not been and will not be.
2. Let's talk about this without witnesses.
3. I am ashamed to ask such questions, knowing my character.
4. This is the most pleasant thing for me.
5. Only in a bad mood.
6. Of course, more than once.
7. It happens, but only at night.
8. Every day, and not once.
9. Whenever I go to bed.
10. I had to suffer from this.
11. Only asleep and in slippers.
12. Exclusively in the restaurant.
13. And I won't tell you under torture.
14. This is my hobby.
15. Once a day I allow myself this pleasure.
16. It was once.
17. When guests are at home.
18. Of course, otherwise it would not be interesting to live.
19. Not without it.
20. This is my secret, I do not want others to know about it.
21. If there is no other half nearby.
22. When kicked out of the house.
23. This topic is unpleasant to me.
24. When my loved ones do not see.
25. Under the covers at night.
26. Only in thoughts.



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Go there, I don't know where

Plates are prepared with arbitrary inscriptions, meaning any place. For example - Shop, School, Hospital, Forest, Bath, Disco ...
Several chairs are placed in a row with their backs to the audience. According to the number of chairs, players are invited to sit down, and plaques are attached to the backs of the chairs with the help of adhesive tape, which the players should not see. If the chairs are backless, with the permission of the players, the plaques are attached to their clothing with safety pins.
The host asks the players a question, to which they take turns answering. You can reward at the end of the game the one who made the most laugh with his answers out of place and the one whose answers were closer.
Questions might be:
1.What time will you go there?
2.Who will you go there with?
3. What will you do there?
4. How long will you stay there?
5. What will you eat there?
6. Will you go there again?


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Maternity hospital

Two guests are invited, who will portray new mothers, and with the help of gestures, try to convey the necessary information, supposedly from the window of a maternity hospital. The rest of those present will have to guess their gestures. Whoever is better able to tell the guests about the baby wins.
Information is recorded on pieces of paper.

Option 1.
Boy. Looks like dad. The eyes are my mother's. Hair blonde. Eats well.

Option 2.
Girl. Beautiful. The eyes are blue. Mom's nose. Calm, sleeps all the time.


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Guess the guest

A game for all guests.
All guests write on pieces of paper something good about the birthday person (what he loves, what he dreams about, what he is ...).
Warn in advance. that you need to write good.
They are stacked in one pile.
And after the birthday man reads and guesses
where is whose entry.


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Find a pair

In advance, you need to prepare leaves with the inscriptions of animals in pairs, each animal is male and female.
Players are divided into girls and boys.
The rules of the game are announced.
Each group is given leaflets with inscriptions of animals of the corresponding sex. Scattered leaves - no one knows who has who.
The essence of the game is to read your animal by expanding the leaves and start making sounds of your animal for "one, two, three". You need to find your mate, having found it, squat down (it's funnier to squat if the guests are funny) and join hands. Whichever pair remains the last one loses and leaves the game.
And so on until one pair remains.
Or a faster version of the game in one run, The first couple that crouched - makes some kind of phantom for the last one.


Birthday contests and games
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The most observant

A game for the most observant.
Who will name the longest word of the objects and dishes on the table?
Who will name the shortest word?
The most exotic ingredient in a dish?
How many guests are there for the party?
Who came to the holiday first?
What is the brightest object on the table?
How many flowers are on the windowsill in this room?
What color is the wallpaper in the hallway?
How many plates are on the table?
What's the smallest item on the table?
Which is the biggest one? ....

For the correct answer, give out hearts or other blanks - whoever has the most of them at the end of the game - gets a prize.


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"Ball, hold on"

The stupidest competition, which is very suitable for a slightly tipsy company. However, it is suitable for any company that wants to have fun without much effort. All that is needed for this competition is a lot of balloons, which the host will have to prepare in advance. The whole fun is for each participant to keep his ball in the air for as long as possible without touching it with his hands. You can complicate the task by forcing the participants to blow on the balloon, thereby keeping it in the air. The most agile wins!


188

Napkinball

In advance, you need to prepare a pack of white napkins for this game. Better two.
From napkins you need to crumple a snowball and throw it into a bucket,
in a box (which the owners will prepare).
The winner is the one who throws the most snowballs.
You can make two baskets or boxes for snowballs.
Snowballs are not returned from the baskets (boxes).


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Congratulations: 46 in verse (12 short)

"Slip through the hoop"



- one hoop;
- free space (banquet hall, nature, etc.).
Participants take turns putting the hoop on a flat path. Then they try to catch up with him and have time to slip through him back and forth. Whoever does it more times is the winner.

"Aquarius"

For the competition, you must:
- two participants;
- one bucket filled with water;
- two kitchen scoops and two liter empty bottles.
At a distance of 8-10 meters, they are placed parallel to each other on chairs, and empty liter bottles on them. The task for the participants of the competition is to fill each bottle with water using scoops within five minutes. Water can be tinted with brilliant green, iodine or paint so that it is clearly visible. At a signal, each participant must draw water from a bucket into a scoop and walk the distance to a chair with a bottle, and then fill it with water. The winner is the one who fills the bottle with water more fully.

"Bowling"

For the competition, you must:
- two participants;
- 10 pins (you can use plastic bottles slightly filled with water);
- ball (10-15 centimeters in diameter).
At a distance of ten meters, pins are placed in a triangle.
The task of the participants in this competition is to take turns using five attempts, with the help of the ball, to knock down all the pins. The winner is the one who knocks down all the pins, but if no one does this, the winner is the one who knocks the most pins.

"Poet"

For the competition, you must:
- a certain number of participants.
In advance for the invited children, the task is to learn a short verse for the birthday person (s) in honor of his (her) birthday. The winner will be the participant who recites the best verse.

"It's the other way around"

For the competition, you must:
- a certain number of participants;
-leading.
Competitors must complete the tasks of the leader, but vice versa. For example: if the presenter says that they need to get up, it means that the participants must sit down, lower their left hand, then they need to raise their right hand, etc. The participant who does what the presenter says, and not the opposite action, is eliminated. Thus, the number of participants is gradually decreasing. As a result, the most attentive participant remains, who becomes the winner. The number and options of tasks are selected individually.

Birthday contests for adults

"Air Pants"


- two participants (for more fun, you can pick up participants of the opposite sex);
- two large pants (for example, harem pants);
- inflated balloons (15 to 20 pcs.).
First, the contestants put on their pants. At the signal from the host, you need to type and put in your pants as many balloons as possible. Whoever succeeds wins. It doesn't matter who wins as a result, as long as everyone has fun.

"The most agile"

To conduct this competition, you must:
- a large number of inflated balloons (the number varies depending on the number of participants participating in the competition).
Inflatable balloons are scattered on the floor, the more the better. At the command of the leader, all participants must collect as many balls as possible and hold them in their hands. The winner is the participant who collects and holds as many balloons as possible.

"Loving orange"

To conduct this competition, you must:
- from 10 to 15 participants;
- one orange.
The participants of the competition stand in a circle, one of the participants takes an orange and squeezes it between the chin and neck, then they turn on cheerful music, and the participant without using his hands tries to pass the orange to the participant standing next to him and so on in a circle. The one who drops the orange is eliminated, and this continues until one participant remains. The winner receives a prize - an orange.

"Coins"

To conduct this competition, you must:
- two participants;
- from 30 to 50 coins with a denomination of 25-50 kopecks;
- two plastic bowls.
At a distance of ten steps from the participants, plastic bowls are placed on chairs, and coins are divided equally between the participants. The essence of the competition is to throw as many coins as possible into the bowl. The winner is the participant with the most coins in the bowl. The winner takes all the coins that he threw into his bowl and all the coins that the opponent threw.

"Help me get dressed"

This is a team competition, therefore, to conduct it, you must:
- form two teams (the number of people can vary from 3 to 5 people);
- prepare two bags with full sets of clothes for two people (for example: pants or skirt, socks or stockings, T-shirt or top, shirt or blouse, jacket or blouse, etc.).
Each team selects a representative (woman and man) who will be dressed by their own team. One minute is allotted for the competition. Participants are presented with a package prepared in advance, and at the command of the judge of the competition, the participants begin to dress their representative. The winner is the team that will dress its representative faster and more correctly.
To heighten the fun, you can secretly change the team packages so that the man gets a package with a clean women's clothing, and a woman with a masculine.

Funny birthday contests

"Words from matches"

For the competition, you must:
- at least two participants;
- depending on the participants, the same number of matchboxes with matches;
- the host of the competition.
The presenter thinks of a letter, and the participants of the competition must come up with and put a word out of matches for this letter, the one who copes with the task faster wins, if it happens that several participants do this at the same time and the number of letters in the words coincides, then the winner is determined by the number of matches spent to build a word.

"Sweetheart"

For the competition, you must:
- 3-5 participants;
- the same number of cakes or pieces of cake according to the number of participants on the saucers.
On command, the participants grab teaspoons and begin to eat the sweetness on the saucer. The winner is the participant who eats the sweetness first.

"Unwind the ball"

For the competition, you must:
- 3-5 participants;
- the same amount of balls of woolen thread with souvenirs;
- the host of the competition.
Inside each ball, at the end of the thread, a small souvenir (key chain, badge or magnet) is tied. Each participant is handed a ball and, at the command of the leader, the participants begin to unwind their ball. Whoever copes with the task first becomes the winner. But everyone gets souvenirs for participation.

"Lily"

For the competition, you must:
- lily made of paper;
- the number of participants by the number of lily petals;
- the host of the competition.
- funny tasks that are written on each petal.
Children stand in a row, and the presenter of the competition comes up to each child in turn, who tears off any petal with a task.
After which the child must complete this task.
For example, to crow like a rooster, sit down 5 times in place, sing a song, and so on.

"Fruit harvest"

For the competition, you must:
- prepare a certain amount of different, small size, fruits (kiwi, lemons, peaches, apricots, plums, pears, apples, etc.);
- 3-4 baskets;
- the number of participants by the number of baskets;
- the host of the competition.
All the fruits are scattered on the floor. The facilitator gives each child a basket. The task is as follows, the participants need to collect the largest amount of fruits in their basket in a minute.
The winner of the competition will be the child who picks the most fruits in the allotted time.

Fun birthday contests

"Silkworm"

For the competition, you must:
- prepare two spools of silk thread 4-6 meters long.
- two participants.
Before the start of the competition, two spools are carefully unwound in length, and the ends of the unwound threads are connected to each other in a bow, and the others will later be handed to the participants. After the participants have stood opposite each other, they are given empty spools and ends of threads in their hands. After the command, the participants begin to quickly wind the thread on the reel, all the time, approaching the junction (bow). The winner is the one who is the first to reach the middle of the connected thread.

"Darts"

For the competition, you must:
- dart board;
- 3-5 participants;
- 3 darts;
- 18-20 balloons.
Before the start of the competition, you need to hang or put the dart board, inflate small balloons and attach them to the board (see the picture below). The essence of the competition is very simple. Participants take turns taking three darts and stand at a distance of 3-5 meters, when ready they throw darts at the balls. The winner is the participant who completes all three from three attempts.

"Guess the word"

For the competition, you must:
- unlimited number of participants;
- presenter.
Everyone who will participate in the competition is divided into two teams. A representative is selected from each team. First, a representative from the first team comes out and stands in front of everyone so that he can be seen. The presenter approaches him and pronounces a word in his ear, which must be shown with gestures and facial expressions, but without words and sounds. The task of his team is to guess which word their team member is showing within five minutes. After the representative of the second team, performs similar actions, but shows the next hidden word. The winner is the team that guesses the hidden word faster.

"Tailor"

For the competition, you must:
- two presenters;
- four participants;
- 30 clothespins.
First, four participants are selected, of which we form two pairs. One participant from a pair is blindfolded, and on the second, the presenter pinches 15 clothespins on clothes in different places. The task of the one who is blindfolded is to find all 15 clothespins in 3 minutes and remove them. The team that copes with this task faster will be the winners.

"Circle"

For the competition, you must:
- 7 gymnastic hoops, can be multi-colored;
- 8 participants;
- presenter;
- funny music.
Seven gymnastic hoops are placed on the floor in a circle, eight participants stand in the center. At the command of the presenter, music is turned on, and the participants begin to dance. After a while, the music is stopped. The task for the participants is to take a free place in the hoops, the one who does not have time to take a free place in the hoop is eliminated and, accordingly, one hoop is removed. This continues until there is one hoop left, which will determine the winner.

Funny birthday contests

"Exact copy"

For the competition, you must:
- four participants;
- sheets of whatman paper;
- markers or felt-tip pens;
- presenter.
Two participants are given thick sheets of whatman paper, and the other two are markers or felt-tip pens. The presenter holds a poster with the image of an animal (cow, rooster, pig, etc.) in his hands. The task of the participants is to depict an exact copy of the image on the sheets of whatman paper, only using the hand with which they are not writing (left-handed - right, and right-handed - left). The winner is the participant who draws the most similar copy of the image.

"Alphabetical congratulations"

For the competition, you must:

- not hefty ingenuity and resourcefulness;
- presenter.
This competition is relevant for birthdays, as it is often difficult to come up with a good congratulation.
The essence of the competition is as follows: each participant must come up with a birthday greeting for the next letter of the alphabet. Of course, you need to start with the first letter "A". The presenter is the first to pronounce the wish, for example, “always be neat,” then the presenter brings the microphone to the first participant who says the wish with the letter “B” and so on. The competition is quite interesting and will make the participants think carefully about congratulations and wishes. The winner will be the participant who wishes the dear birthday man more than others.

"Air Football"

For the competition, you must:
- two participants;
- two inflated balloons.
The competition requires a lot of patience and cannot be rushed. The task for the participants is to fill the balloon until it touches the floor. To stuff only according to the rules of football, everything except hands is allowed. The winner of the competition will be the participant who hits the ball the most times.

"Broken phone"

For the competition, you must:
- a certain number of participants;
- good hearing.
The competition can be held during a feast. The first participant comes up with a word, and speaks to the participant sitting next to him, who, in turn, must come up with an association for this word. And so it continues in a circle until the word reaches the first participant. If the word "Egg" is derived from the word "Chicken", then consider that the competition was a success. There are no winners and no losers in it, the main thing is a good mood.

"Where's the gift?"

For the competition, you must:
- prepare small notes on paper;
- 10 participants;
- 10 balloons;
- present.
To begin with, you need to write something funny on small pieces of paper, for example, "Look further" or "Who does not take risks, he does not drink champagne", and on one write "Gift". Then we carefully put a piece of paper in each balloon and inflate them. Then we hang them on a string. Participants have to guess which ball the prize is in. Participants choose balls in turn, and burst them together. Then he unfolds the piece of paper, if a gift is written there, it means that the winner is given a gift.