Hilarious corporate competitions. Corporate games are fun and funny. Heart Accused Competition

Mobile contests for a corporate party are not only an opportunity to move, but also an opportunity to have fun from the heart. Moving is life, and moving with fun is a happy life. Have a great time!

Contest "Friendly Run"

Another option for an excellent competition that will help unite the team is a pair race at a distance. The whole "trick" is that you will have to run not just in pairs, but with your backs to each other, and clasped your hands. Such a couple should run around the conditional object and return to their original place. Those participants are eliminated who could not stand on their feet, or decided to cheat, for example, to lift one participant on the back of another. The winner is the two players who have lasted longer than the others.

Contest "Collective snake"

The presenter randomly chooses a player and approaches him with the words “Who am I? I am a snake! And I crawl here for a reason! Don’t stand, player’s name, pillar, come on, become my tail! ”. Then the named person joins the head, and the snake continues to move on, already in chorus inviting the next "part of the tail" to crawl together.

When those who want to take part in the fun no longer remain, and the tail is large enough, the most interesting begins. The snake cries out “I ate nothing! I'll bite myself! " and begins to catch its own tail. At the same time, all participants must hold on tightly to each other, nimbly dodging the gluttonous "head". If someone could not resist and let go of his hands, then he leaves the game.

Contest "Grab it, grab it!"

To play, you will need about six volunteers, as well as some of the same items - one less. What to choose as these items? You can use cubes, balls, or some attributes of the company, for example, copies of manufactured products, if these are not diesel generators, of course. Music starts to play and people run around the objects on the floor. As soon as the accompaniment falls silent, you need to grab the object.

Those who did not manage to grab them are eliminated and the game continues with a smaller number of participants and objects. As a result, there should be two players and one item, after which the absolute winner will be determined.

Competition "Paper Basketball"

We recruit 10 people and create a couple of teams. Players must stand in two lines, and each participant receives a small pile of paper. We set 2 baskets 4-6 meters from the teams. At the signal, the first participants from each team must grab a sheet of paper, crumple them into a ball, throw it in the urn in turn and run to the end of the line in order to throw their next paper ball again. Let the people have fun in this way for 10-15 minutes. The winner will be the side with more shells in the basket than the opponent.

Competition "Golden Key"

Two couples take part in the competition. In each pair, one participant depicts the fox Alice, the other - the cat Basilio. The "cat" is blindfolded, and the "fox" must limp and hold one leg bent at the knee with his hand. Having hugged each other, "cat" and "fox" must walk several meters. The Golden Key is awarded to the team that gets to the finish line faster.

Braiding Competition

Props: for each team - three tapes 0.5 meters long. From above, the ends of the ribbons are tied in a knot, and the other ends are distributed to the participants. One participant holds the knot, and three braids. The trick of the competition is that the ends of the ribbons must not be let go and passed to each other. The team that braids the pigtail faster wins!

Corporate

Artichoke

He decided not to break away from the team and broke away with the team.

In the allotted time, make a chain using paper clips. The longest chain wins the competition.

Competition Put the Boxes

2-3 inverted stools are placed on the floor, the participants stand 2 m from it. Each of them has four box of matches in their hands. They should go to the stool with their eyes closed and put the boxes on the legs of the stool. The winner is the one who does it faster and without mistakes.

Essay competition

The moderator distributes to everyone on a blank sheet of paper and on a pen (pencil, felt-tip pen, etc.). After that, the creation of essays begins. The moderator asks the first question: "Who?" The players write the answer to it in their sheets (the options may be different, who will come up with something). Then they fold the sheet in such a way that the inscription is not visible and pass the sheet to the neighbor on the right. The facilitator asks a second question, for example, "Where?" The players write an answer to it again and again fold the sheet in the above way, and again pass the sheet. This is repeated as many times as necessary until the presenter runs out of imagination for questions.

Corporate event: Corporate party of the company

The point of the game is that each player, answering the last question, does not see the results of the previous answers. After the end of the questions, the leaves are collected by the presenter, spread out, and the resulting compositions are read out.

It turns out very funny stories, with the most unexpected characters (from all kinds of animals to close friends) and plot twists. the main thing for the presenter is to choose a sequence of questions successfully so that the resulting story is coherent.

Broken Phone Contest

All sit in a circle and someone says any word in the ear of his neighbor, he must instantly say in the ear of the next one his first association with this word, the second - the third, etc. until the word returns to the first. If from a harmless "chandelier" you get a "hippopotamus" - consider that the game is a success.

Tailor Competition

Two (or more) pairs are called. After an introductory conversation about fashion and fashion designers, each "portman" is given ... a roll of toilet paper, from which he needs to make a dress for his "model". (Dress should only be made of paper. Tears, knots are allowed, but clips, pins and other foreign objects are prohibited). For some time (10-15-30 minutes), the pairs are deleted, after which the model returns in a new "outfit". After evaluating the appearance of the dress, the jury invites the couples to dance. How slowly and gravely such a frail work of a portman is falling apart! This is a must see!

Football game with buttons

Two teams and two gates. The collar is formed from two buttons lying on the floor. Play with three buttons. You can only hit with the middle button lying between the other two. They hit the goal in turn.

Button Record Contest

Stand with your toes at the edge of the rug and try to place the button as far away from you as possible. It is allowed to do this in the position of the body tilted forward. Anyone who does not hold on and falls on his stomach on the carpet is no longer involved in the game.

Competition Whose Finger is Stronger?

The players sit at the table opposite each other, put their right hands so that the little finger touches the table, the thumb looks up. At the signal, they move their hands, and each tries to press the other's thumb to the hand.

Heart Accused Competition

Participate in pairs. Girls are blindfolded, and at this time from 5 to 10 clothespins are attached to the guys in different places on their clothes. On command, the girls begin to feel their partner and find clothespins, whoever picks up all the clothespins faster than others won.

Game bug

The players stand in a semicircle, and the driver is one step ahead, with his back to them. He presses his right palm to the right side of his face, limiting his view, and his left palm to his right side, palm out. Some of the players lightly hit the driver's palm with his palm, and all the players stretch their right hand forward with their thumb raised.

After hitting, the driver turns to the players and tries to guess who touched his palm. If he guesses, then the identified one becomes the driver. If not, then he drives again.

The props for the game are a large female cosmetic bag containing all sorts of items related to beauty. It can be eye shadow, lipstick, bracelet, mascara, nail polish, etc. Participants take turns approaching the cosmetic bag and blindfolded trying to find the object that the presenter asks for.

Taste check

I'll have to blindfold again. Women should taste to determine the composition of the dishes with which they are treated, to guess their name.

Autolady

In this competition, women have the opportunity to demonstrate their driving skills. To do this, you need toy cars with tied ropes. Girls must cover a certain route as quickly as possible without breaking the rules. The fastest and most accurate corporate party auto lady wins a prize.

Magic tangle

Many women are addicted to knitting. We suggest turning your hobby into entertainment for a while. The participants must be divided into two teams. The girls line up in ranks, the first in a row is an untangled skein of thread. On command, the one with the threads in her hands begins to wind them into a ball. After ten seconds, a signal sounds and the yarn goes into the hands of the next woman. And so on, until the time allotted for the competition runs out. The winner is the team with the fewest loose threads left.

Iron female logic

Participants are given several items in turn, and they must quickly answer what is superfluous on this list and why. The correct answer is one point. The winner is the one with the most points.

Button battle

To participate in the competition, you need two brave ladies. Each of them is presented with Japanese sticks. There is a bowl with various buttons in the center of the table. The goal of the competition is to move as many buttons as possible into your empty plate using sticks within a certain time. The girl with the most buttons in the bowl wins.

Sweet tooth

Women love sweets, so everyone will like the competition. To carry it out, you will need a box of chocolates, but you can buy sweets individually, not in a set. The point is that sweets should be with different fillings: nuts, nougat, marmalade, cream, caramel. Volunteers are called, in front of each woman is a plate of sweets (all participants must have the same set) and paper on which you will need to make notes. Names are written on this paper, which can tell what is included in the delicacy. For example, "Squirrel" says that it is a candy with nuts. Biting, tasting sweets, girls should mark on a sheet of paper what the filling of the proposed sweets is. The honorary title "Miss Sweet Tooth" is awarded to the participant who is more accurate than others to determine what is inside the chocolate sweetness.

Also, the beautiful half of your team will certainly have the spirit of participating in creative and culinary master classes, where they can show off their skills and learn something new.

Such different smiles

For the game, cards are needed indicating how the participant should smile: “like a director to a secretary,” “like a secretary to a director,” “like a driver to a boss,” and so on. The girls take turns taking a card out of the pile and depicting what has been written.

Competitions for women and girls at corporate events are always a sea of ​​laughter, humor and kindness. By introducing them into the scenario of the evening, you risk getting a lot of positive energy. Think up, fantasize, play - and the holiday will surely succeed!

Below is a selection of games for a group of people. The games are suitable for both work corporate parties and just meeting with friends.

If you also have fun games in mind, then you are welcome in the comments. I will definitely post these games in the post.

Just want to separately thank Savina Yana for the selection of games.

Ringbros
Empty bottles and bottles of alcoholic and non-alcoholic drinks are lined up on the floor tightly to each other. Participants are invited to put a ring on the bottle from a distance of 3 m. Anyone who manages to throw a ring on a full bottle takes it as a prize. The number of throws for one participant must be limited.

The ring is cut out of thin cardboard. The diameter of the ring is 10 cm.

In a plate
The game is played while eating. The driver names any letter. The goal of the rest of the participants is to be the first to name the object with this letter, which is currently in their plate. Whoever calls the subject first becomes the new driver. The driver who said a letter for which none of the players could come up with a word gets a prize.

It is necessary to forbid the driver to always call the winning letters (ё, and, ъ, b, s).

Sweetie
The participants sit at the table. A driver is chosen among them. The players pass a piece of candy to each other under the table. The driver's task is to catch one of the players passing the candy. The one who is caught becomes the new driver.

Crocodile
The players are divided into two teams. The first team chooses some concept and shows it in a pantomime, without the help of words and sounds. The second team tries with three attempts to guess what they are shown. Then the teams switch roles. The game is played for interest, but you can count points for unraveled pantomimes.

It is possible to guess: individual words, phrases from famous songs and poems, proverbs and sayings, catchphrases, fairy tales, names of famous people. One or several people can show a concept.

Comic test
This test can be done with everyone present. Pens and pieces of paper are distributed to the participants. On the sheets, they should write certain abbreviations in a column. Opposite each of them, participants are asked to write a line from a song or poem.

After everyone has completed the task, the meaning of incomprehensible abbreviations is reported, and each participant can find out for himself and show the table neighbors the results at the specified moment (determined by the line from the song).

You can come up with any abbreviations, the main thing is that they correspond to the theme of the holiday. So that the entertainment does not drag out, three to five moments are enough.

For example, to celebrate the results of the past year, you can suggest the following names for moments and their abbreviations:
PDG (first day of the year),
APG (first week of the year),
SG (mid-year),
NDOG (week before the end of the year),
Individual entrepreneur (total profit),
LR (best employee), LMF (best company manager), PIG (year-end award). KTU (labor force participation rate), etc.

What to do, if…
Participants are invited to consider difficult situations from which they need to find an original way out. The participant who, in the opinion of the audience, will give the most resourceful answer, receives a prize point.

Examples of situations:
What if you lost your employees' salary or public money at the casino?
What if you are accidentally locked in your office late at night?
What if your dog has eaten important reports that you must submit to the director in the morning?
What if you are stuck in an elevator with your firm's CEO?

Accuracy
For a marksmanship competition, it is best to use a factory-made Darts game.

A simpler option is to throw markers or felt-tip pens (with an open cap) at a target drawn on a sheet of paper attached to the wall from a distance of 3-5. The most accurate participant gets a prize point.

The marker should be designed for drawing only on paper, then random traces of it can be easily washed off with alcohol.

Best Toast
The presenter informs the participants that, without a doubt, a real man should be able to drink correctly. However, the task of the competition is not to drink more than others, but to do it in the most graceful way.

After that, each participant receives a glass of a drink. Contestants take turns to toast and drink the contents of the glass. The one who completes the task best of all will receive a prize point.

Best compliment
Since a real man must be gallant and be able to find an approach to a woman's heart, in this competition, participants compete in giving compliments to the fair sex.

The one whose compliment is more pleasing to women than others, receives a prize point.

We all have ears
Players stand in a circle. The presenter says: "We each have hands." After that, each participant takes his neighbor on the right by the left hand and with the words "We each have hands" the players move in a circle until they make a full turn. After that, the presenter says: “Everyone has necks,” and the game is repeated, only now the participants are holding their right neighbor by the neck. Then the presenter lists the various parts of the body, and the players move in a circle, holding the named part of their neighbor on the right and shouting or humming: "Everyone has ..."

The listed body parts depend on the presenter's imagination and the degree of relaxedness of the players. For example, you can list arms (right and left separately), waist, neck, shoulder, ears (right and left separately), elbows, hair, nose, chest.

Ice dancing
Each pair of participants is given a newspaper. They should dance so that neither partner steps on the floor outside the newspaper. At each signal from the presenter, the newspaper is folded in half and the dance continues. Music changes all the time. If any of the partners left the newspaper during the dance, the couple is eliminated from the competition. The last pair remaining in the game wins a prize.

Auction "Cat in a poke"
In between dances, you can hold an auction in the dark. The presenter shows the participants the lots wrapped in wrapping paper so that it is not clear what is inside. To provoke the audience, the presenter in a comic form announces the purpose of this subject.

Real money is used in the auction, and the starting price of all lots is quite low. The highest bidder for the item buys it back.

Before being handed over to the new owner, the item is unwrapped to satisfy the curiosity of the public. It is advisable to alternate between funny and valuable lots to increase the excitement of the public.

Examples of lots and orders:
Without her, we will not be happy with any meal. (Salt)
Something sticky. (Lollipop candy or lollipop packed in a large box)
Small that can get big. (Balloon)
A subject necessary for a business person. (Notebook)
A subject for those who want to leave their mark. (Set of crayons)
Cold, green, long ... (Champagne bottle)
An integral attribute of civilized life. (Roll of toilet paper)
Short-lived joy. (Box of chocolates)
A simulator for those who want to learn how to put a good face on a bad game. (Lemon)
Gift from Africa. (Pineapple or coconut)

Bombers
The game requires two or three glass jars and metal money (it is advisable to prepare change in advance, not hoping that the participants will find it themselves).

Those wishing to take part in the competition are divided into two or three teams. Each team receives a glass jar and the same number of coins (at least three for each participant).

The presenter marks the start line, at a distance of 5 meters from which he places the cans. The task of the participants is to squeeze a coin between their thighs, walk to their can and, without using their hands, lower the coin into the can. The team that threw the most coins into the bank wins the prize.

Ball under the chin
Two teams are selected, which stand in two lines (in each alternation: man, woman) facing each other. The condition is that the players must keep the ball under their chin; during the pass, it is under no circumstances to touch the ball with their hands, while it is allowed to touch each other in any way, just not to drop the ball.

Dress lady
Each lady holds a ribbon twisted into a ball in her right hand. The man takes the tip of the ribbon with his lips and, without touching his hands, wraps the ribbon around the lady. The winner is the one with the best outfit, or the one who completes the task faster.

Resourceful guests
Several couples are invited. Each participant in the game is blindfolded. Then several clothespins cling to different parts of the clothes. At the signal from the leader, you need to remove all the clothespins from your partner or female partner. The couple who complete the task faster wins the competition.

Where to invest money?
The presenter calls two pairs (in each pair a man and a woman): “Now you will try to open a whole network of banks as soon as possible, investing only one bill in each. Get your initial fees! (Gives the couples candy wrappers.) Pockets, lapels, and all secluded places can serve as banks for your deposits. Try to register your deposits as quickly as possible, open as many banks as possible. Prepared, started! " The leader helps the couples to complete the task, after 1 minute the leader sums up the results. Host: “How many bills do you have left? And you? Fabulous! All the money is invested in the business! Well done! Now I will ask the women to switch places and withdraw the entire amount from their accounts as soon as possible. Open banks, withdraw money! Attention, let's start! " (Music sounds, women look for money from other people's partners).

feed me
Guests are divided in pairs. Each pair has a man and a woman. The task of each couple is to unroll and eat the candy given by the presenter with joint efforts without the help of hands. The couple who do it first wins.

Pass the card
Arrange the guests in a line "boy" - "girl" - "boy" - "girl". Give the first player in the line a regular playing card. The task is to transfer a card from one player to another, holding it in your mouth. Do not use your hands. You can complicate the task, and after each transfer, the presenter tears off a piece from the card. In this game, guests can be divided into teams and have a team competition.

Kisses
The presenter calls two men and two women into the game. How best to distribute pairs of players - according to gender or the opposite, you decide. Then, having blindfolded two participants, the presenter asks them questions, pointing to whoever he wants. “Tell me where are we going to kiss? Here?". And shows, for example, on the cheek (you can ears, lips, eyes, hands, etc.). The facilitator asks questions until the blindfolded participant says “Yes”. Then the presenter asks: “How many times? So many?". And he shows on his fingers - how many times, each time changing the combination, until the player says: "Yes." Well, and then, having untied the eyes of the participant, he is forced to do what he agreed to - for example, kiss the knee of a man eight times.

The game is a joke
There will be no winners or losers in this game, this game is a joke to amuse the guests. Two participants are invited to it - a man and a woman. The rules of the game are explained to the man - "now the lady will sit on this sofa and take sweet candy in her mouth, and your task is to find this candy blindfolded without using your hands and pick it up with your mouth too." The whole comic nature of the situation lies in the fact that as soon as the man is blindfolded, the man is laid on the sofa or couch instead of the promised lady. Believe me, how long your chosen gentleman will try to find candy from the "lady", so many guests will laugh heartily.

I love - I don’t love
The presenter asks all the guests sitting at the table to name what they like and what they dislike from the neighbor on the right. For example: "At my neighbor on the right, I love the ear and I do not like the shoulder." After everyone calls it, the host asks everyone to kiss what they like and bite what they don't like. A minute of stormy laughter is guaranteed to you.

With closed eyes
Putting on thick mittens, you need to determine by touch what kind of person is in front of you. Guys guess girls, girls guess guys. You can feel the whole person

Do not laugh
Players squat in a circle (female-male-female). Everyone is warned not to laugh (the leader can). The presenter “solemnly” takes his right-hand neighbor (neighbor) by the ear. Everyone else in the circle should do the same. When the circle is closed, the leader takes the neighbor on the right by the cheek (nose, knee ...), etc. Those who laughed leave the circle. The rest wins.

Circulation of matches
A company is formed at the rate of MZHMZHMZHMZH in a circle, take a match, cut off the tip with gray ... The first person takes the match with his lips and passes it in a circle from person to person until the circle passes. After that, the match is cut off (about 3 mm) and the process is repeated ... And so on until there is a piece of 1 mm in size.

Sweeties
It is desirable that an equal number of M and F participate, who sit in a circle according to the MZHMZ scheme ... A baby / doll / toy / etc. is taken .. Each of the players says in turn: “I kiss this baby there” and names the place, where to kiss him. You cannot repeat yourself. When it comes to the fact that someone cannot name a new place to kiss, everyone in turn fulfills their last request with a neighbor (neighbor). Taking some alcohol before (during) the game is only encouraged.

Colors
Players stand in a circle. The leader commands: "Touch yellow, one, two, three!" The players try to grab the thing (object, body part) of the other participants in the circle as quickly as possible. Those who do not have time are eliminated from the game. The leader repeats the command again, but with a new color (object). The last one wins.

Pin
Reminds of game 5 (With clothespins), but a little more outspoken ... (person for 4-8). Pins are taken (the number is arbitrary, usually approximately equal to the number of players), everyone except the presenter is blindfolded, then the presenter clings these pins to the participants (arbitrarily - you can do everything for one, you can at different ones) - then, naturally, the participants try to find them on each other ... Moreover, if a person knows that there is a pin on him (for example, he felt how it was attached to him), then he must be silent (you cannot look for pins on yourself). Since pins are often hidden behind the cuffs of the sleeves, on the backs of clothes, on the socks on the side of the soles, etc., usually the process of finding them is quite fun.

Erotic train
Part of the company remains outside the door, from where they are called one at a time in the "boy-girl" order. Everyone who comes in sees a picture: there is a column of people ("boy-girl"), depicting a train. The host announces: “This is an erotic train. Train departs". The column starts to move and, depicting the movement of the train, makes a circle around the room. The presenter says: "Stop (such and such)." The train stops. After that, the first carriage kisses the second, the second - the third, and so on until the end of the train. After that, the person entering is invited to take a seat at the end of the composition. Host: "The train is leaving!" Make a second circle around the room. Host: "Stop (such and such)." Then - as usual: the first car kisses the second, the second - the third. But, when it comes to the latter, unexpectedly the penultimate, instead of kissing, makes a grimace and screams at the latter. Not expecting such disappointment, the last carriage can only harbor a grudge against the newcomer.

Card
One playing card is required. Easily replaced with a calendar or any cardboard of a suitable size. Before starting the game, everyone is encouraged to learn how to hold the card in an upright position with their lips by drawing in air. Let me explain in more detail. Make your lips a "straw" like a kiss. Place the card to your lips, as if kissing its center. Now, sucking in air, release your hands, trying to hold the card so that it does not fall. After 3-5 minutes of exercise, almost anyone can hold the card for at least a couple of seconds. So, they sit in a circle in the order "boy-girl". And thus, alternately holding the card on both sides, pass in a circle. The accidental fall of the map causes special animation :). You can play for speed, for time, for departure. The last option seemed to be the most preferable.

Superfluous died
The game is based on the principle of a child's game “The extra one is out”. 5-6 of the guests are invited to participate in the competition. Large glasses (or glasses) are placed on the table, one less than the number of participants. The glasses are filled with vodka, cognac, wine (whatever you want). At the command of the facilitator (for example, clapping their hands), the participants begin to walk around the table. As soon as the presenter gives a prearranged signal (the same clap), the participants need to grab one of the glasses and immediately drink its contents. The one for whom the glass was not enough is eliminated. After that, one glass is removed from the table, the rest are filled, and the game continues in the same way as described above. The main thing is that the glass is always one less than the number of players. The game ends when one of the two remaining participants drinks the last glass. In the absence of a snack and enough roomy glasses, the finale looks indescribable, since it is usually difficult to call it walking around the table.

Pencil
Teams, in which men and women alternate (3-4 people), must pass from the first to the last a simple pencil, and it is transmitted sandwiched between the nose and upper lip of the players! Naturally, you cannot touch the pencil with your hands, but you can touch everything else with your hands. "Heartbreaking spectacle", especially if the people have already taken some alcohol.

Zoo
The game is for older preschool children, but goes with a bang at parties. 7-8 people participate, each one chooses an animal for himself and shows the rest of the characteristic movement of this animal. This is how the "acquaintance" happens. After that, the presenter from the side selects the beginner to play. He must show himself and another “animal”, this “animal” shows himself and someone else, and so on until someone makes a mistake, i.e. will show another "animal" incorrectly or show a retired animal. The one who made the mistake is eliminated. The game ends when there are two left. "

Composition
The presenter distributes to everyone a blank sheet of paper and a pen (pencil, felt-tip pen, etc.). After that, the creation of essays begins. The moderator asks the first question: "Who?" The players write the answer to it in their sheets (the options may be different, who will come up with something). Then they fold the sheet in such a way that the inscription is not visible and pass the sheet to the neighbor on the right. The facilitator asks a second question, for example, "Where?" The players write an answer to it again and again fold the sheet in the above way, and again pass the sheet. This is repeated as many times as necessary until the presenter runs out of imagination for questions. The point of the game is that each player, answering the last question, does not see the results of the previous answers. After the end of the questions, the leaves are collected by the presenter, unfold, and the resulting compositions are read out. It turns out very funny stories, with the most unexpected characters (from all kinds of animals to close friends) and plot twists.

In bags around the tree
2 people compete. They get bagged and kicked. The top of the bags is held by hand. At the signal, they run around the tree in different directions. The one who comes running faster wins. The next pair continues the game.

Hockey
Santa Claus turns his back to the tree. This is the gate. Participants, 2 - 3 people, take sticks and try to score a goal against Santa Claus.

Bring the snowball in the spoon
2 players are involved. They are given a spoon with a cotton ball in their mouths. At a signal, they scatter in different directions around the tree. The winner is the one who comes running first and does not drop a snowball from a spoon.

Who will pick up more snowballs
They play in pairs. Cotton balls are scattered on the floor. Participants are blindfolded and given a basket. At the signal, they start collecting snowballs. The winner is the one with the most snowballs.

Felt boots
Large felt boots are placed in front of the tree. Two are playing. At a signal, they run around the tree from different sides. The winner is the one who runs the tree faster and puts on felt boots.

Give the snowman a nose
2 stands are placed in front of the tree; large sheets with the image of snowmen are attached to them. Two or more people participate. They are blindfolded. On a signal, they must reach the snowmen and put their noses on them (this could be a carrot). Others help with words: to the left, to the right, lower, higher ...

Catch the snowball
Several couples are involved. Participants stand opposite each other at a distance of approximately 4 meters. One has an empty bucket, the other has a bag with a certain number of "snowballs" (tennis or rubber balls). On signal 1, the participant throws snowballs, and the partner tries to catch them with a bucket. The pair that finishes the game first and scores the most "snowballs" wins.

The most sensitive
Only women participate in the competition. Participants face the audience. There is a chair behind each. The facilitator discreetly places a small object on each chair. On command, all the participants sit down and try to determine what kind of object is under them. Watching or using your hands is prohibited. The one who determines first wins.

Thick Cheeked Slap
Props: a bag of sucking sweets (like "Barberry"). 2 people are promoted from the company. They start taking turns taking candy from the bag (in the hands of the host), putting it in their mouth (it is not allowed to swallow), and after each candy they call their rival “fat-cheeked lip slap”)) magic phrase ", he will win. I must say that the game takes place under the cheery shouts and whooping of the audience, and the sounds made by the participants in the game delight the audience!

Participants with Christmas tree decorations go out to the middle of the room (before that, you can hold a competition to make this toy from improvised material). Everyone is blindfolded and each is twisted several times around its axis. Everyone's task is to go in the direction where, in his opinion, the tree is and hang a toy on it. You cannot collapse. If the participant chooses the wrong path, he is obliged to hang the toy on what he will “bury himself in”.

The winner is the one who hangs the toy on the tree and the one who finds the most original place for the toy (for example, the CEO's ear).

Frosty breath. A large enough snowflake cut out of paper is placed on the table in front of each participant. The task is to blow off your snowflake so that it falls from the opposite edge of the table. Held until everyone blows away their snowflakes. After the last snowflake has fallen, declare: “The winner was not the one who blew out his snowflake first, but the one who was the last to blow. his breath is so frosty that his snowflake is frozen to the table. "

Chief Accountant
Various banknotes are scattered on a large sheet of Whatman paper. They need to be counted quickly, and the account should be kept like this: one dollar, one ruble, one mark, two marks, two rubles, three marks, two dollars, etc. Whoever counts correctly, without getting lost, reaching the far banknote, is the winner.

Storyteller
The guests are reminded of the plots of famous Russian fairy tales and are invited to compose and tell new versions - in the genre of a detective story, a love story, a tragedy, etc. The winner will be determined by the guests with the help of applause.

Two oxen
A long rope is put on the participants of the competition like a team, and each of the two participants is trying to "pull" the opponent behind him, in his own direction. At the same time, everyone tries to reach the prize, which is located half a meter from each player.

Horror
The conditions are as follows - there are five eggs in a cassette. One of them is raw, the host warns. And the rest are boiled. It is necessary to break the egg on the forehead. Whoever gets it raw is the brave one. (But in fact, the eggs are all boiled, and the prize is just received by the last participant - he deliberately took the risk of becoming a universal laughing stock.)

Most attentive
2-3 people play. The presenter reads the text: “I’ll tell you a story in one and a half dozen phrases. As soon as I say the number three, take the prize immediately. Once we caught a pike, gutted, and inside the small fish we saw, and not one, but as many as seven. " “When you want to memorize poems, do not cram them until late at night. Take it and repeat it once or twice for the night, or better 10 ". “A hardened guy dreams of becoming an Olympic champion. Look, don't be cunning at the start, but wait for the command: one, two, march! " "Once the train at the station I had to wait 3 hours ..." (if they do not have time to take the prize, the host takes it). “Well, my friends, you didn’t take the prize when you had the opportunity to take it.”

Sea wolf
The game is played by two teams of two people. The presenter gives the task: “If there is a strong wind at sea, the sailors know one trick - they tie the ribbons of their peakless caps under the chin, thus fixing them tightly on their heads. One cap per team ”. Each player performs a command with one hand.

Diver
Players are invited to put on fins and look through binoculars from the back side, to go along a given route.

Pass the hat
All participants stand in two circles - internal and external. One player has a hat on his head, it needs to be put in its own circle, there is one condition - to pass the hat from head to head without touching it with your hands. The winner is the team in which the player with number one will be in the cap again.

Break the pot
A pot is hung on the stake (you can put it on the ground or on the floor). The driver is blindfolded and given a stick. The task is to break the pot. To complicate the game, the driver can be "confused": before giving the stick, circle around you several times.

Cheerful monkeys
The presenter says the words: “We are funny monkeys, we play too loud. We clap our hands, we stamp our feet, inflate our cheeks, jump on our toes and even show our tongues to each other. Together we jump to the ceiling, bring our finger to the temple. Let's stick out the ears, the tail on the top of the head. We will open our mouths wider, we will make all grimaces. As I say number 3, all with grimaces - freeze. " The players repeat everything after the leader.

Baba Yaga
Relay game. A simple bucket is used as a stupa, a mop is used as a broom. The participant stands with one foot in the bucket, the other remains on the ground. He holds the bucket by the handle with one hand and the mop in the other. In this position, it is necessary to go the entire distance and pass the stupa and broom to the next.

Golden Key
The participants of the game will have to portray the swindlers from the fairy tale "The Golden Key". Two pairs are called. One in each pair is Alice the fox, the other is Basilio's cat. The one who is Fox, bends one leg at the knee and, holding it with his hand, together with the Cat, whose eyes are blindfolded, embrace the set distance. The couple who "limped" first gets a "golden key" - a prize.

Banks
Participants of the game are invited to look at a set of cans of various sizes and shapes from afar. You cannot pick them up. Each player has a piece of cardboard, from which they must cut the lids so that they exactly line up with the holes of the cans. The winner is the one with the most caps that match exactly with the holes of the cans.

Jelly
For this competition, prepare some delicate dish - for example, jelly. The task of the participants is to eat it as quickly as possible using matches or toothpicks.

Harvesting
The task of the players of each team is to transfer the oranges to a certain place as quickly as possible without using hands.

Discoverer
First, the participants of the competition are invited to “open” a new planet - to inflate balloons as quickly as possible, and then “populate” this planet with inhabitants: quickly draw figures of little people on the balloon with felt-tip pens. Whoever has more “inhabitants” on the planet is the winner!

Chefs
One participant from each team. We need people who cook well. For a certain time, it is necessary to draw up a festive menu, the names of the dishes in which begin with the letter "H". Then, one participant from the team will come to the table and announce their list in turn. Those who are the last to call the word will win.

Make your neighbor laugh
The leader is arbitrarily chosen. His task is to perform such an action with the neighbor on the right that one of those present would laugh. For example, the presenter takes his neighbor by the nose. Everyone else in the circle should do the same. When the circle is closed, the leader again takes the neighbor, now by the ear, knee, etc. Those who laughed leave the circle. The winner is the last competitor.

Broken phone
A simple but very funny game, known since childhood. One of the guests quickly and indistinctly, in a whisper, says a word to the neighbor on the right. He, in turn, whispers what he heard to his neighbor in the same manner - and so on in a circle. The last participant gets up and loudly pronounces the word passed to him, and the one who started the game says his own. Sometimes the result exceeds all expectations. A variant of this game is "Associations", that is, the neighbor does not repeat the word, but conveys an association with it, for example: winter is snow.

Table hurdle race
For the game, you will need cocktail tubes, tennis balls (in the absence of, you can crumple napkins) according to the number of participants in the race.

Preparation: on the table, the tracks are prepared according to the number of participants, that is, they put glasses and bottles of them in a row at a distance of 30-50 cm from each other. Players with a straw in their mouths and a ball are ready to start. At the signal from the leader, the participants must, blowing on the ball through the tube, lead it along the entire distance, bending around oncoming objects. The first player to finish is the winner. The task can be complicated by inviting guests to blow on the balloon with an enema or syringe.

The main thing is that the suit fits
To play, you need a large box or bag (opaque), in which various items of clothing are folded: size 56 panties, bonnets, size 10 bras, glasses with a nose, etc. funny things.

The presenter invites those present to update their wardrobe by taking something out of the box, with the condition not to take it off for the next half hour.

At the signal of the host, the guests pass the box to the music. As soon as the music has stopped, the player holding the box opens it and, without looking, takes out the first thing that comes across and puts it on. The view is amazing!

And in my pants ...
Before the game, blanks are made (clippings of newspaper headlines, and headlines can be very diverse. For example: "Down and feather", "Winner of the competition", etc.).

The cuttings are placed in an envelope and run in a circle. Whoever accepts the envelope says loudly: "And in my pants ...", then takes a clipping from the envelope and reads it out. The resulting answer options are sometimes very funny. The cleverer the clippings, the more fun the game is.

Share your options for holding contests in the comments.

Broadly or simply, in an office or a cafe, through the efforts of top managers or ordinary colleagues, but this will happen - in each office they will celebrate the New Year. We know how to have fun this evening. We have a top list of games. From you - initiative and good company ...

"DO NOT REMOVE!"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: A large box or an opaque bag, where to collect various comical things: children's tights, boxer shorts, a large bra, bonnets, clown noses, etc.

ESSENCE: At the signal of the presenter, the participants pass the box to each other to the music. As soon as the music stops, the one in whose hands the box pulls out one thing and puts it on. The condition is not to shoot it for the next half hour!

PROMPT: Don't forget to charge your camera. When else will you see the guard Vasily in the 100F bra!


"LOVE DOES NOT LOVE"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Your body?

ESSENCE: The presenter (the most active of the colleagues, you can take on this role) asks everyone at the table to say which part of the body they like and which part of the body is not for the neighbor on the right. For example: "I love his left knee and I don't like his nose." At the end of the revelations, the presenter asks everyone to stroke (kiss) the "successful" places and pinch (bite) the sufferer for the "unsuccessful" ones.

PROMPT: It is desirable that colleagues of different genders sit next to them.

TIP 2: After biting the sysadmin on the ass, go back to your work computer and make backup copies of all important documents. Maybe after all, and take revenge ...

"FLYING GAIT"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Bottles (plastic or glass).

ESSENCE: Bottles are placed in a row in front of the volunteer, at the same distance. He is blindfolded and asked to go through the obstacle without touching a single container. While the victim is outraged by the difficulty of the task, the bottles are removed. As a result, you get a proud flamingo bird, diligently walking around the office.

PROMPT: Put the dishes away very quietly. She will still be needed.

"WHALE"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Premises (see Hint).

ESSENCE: All stand in a circle and join hands. The presenter speaks to each of the names of two animals in the ear. Then he loudly lists the animals, the person, having heard "his", must sit down. The task of his neighbors is to prevent this from happening. The game is going at a pretty fast pace. When everyone gets a taste, the presenter will say "Whale" - it is this animal that is thought of to each participant by the second point. The result will amuse everyone!

PROMPT: Prudently clear the area within the radius of the fall of colleagues from sharp and breakable objects. Not everyone is happy to land on a hole punch.

"SITCOM"

NUMBER OF PLAYERS: Anyone, but only male.

PREPARE IN ADVANCE: Inflated balloons, scotch tape, matches.

ESSENCE: There are men in the team who are still not averse to getting a million dollars and who are still wondering what it is like to be pregnant? Great, this game is just for them! Balloons are attached to the belly of the participants with duct tape. A box of matches is scattered in front of each "pregnant" woman. The task is to collect the matches as quickly as possible and not let the "belly" burst.

PROMPT: Is it worth it to be limited to one balloon? Give Chief Economist Sergei Ivanovich one more try!

"WHAT IS MY NAME?"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Tablets made of paper with funny, not the easiest words on them (lemur, bread slicer, bulldozer, cutie, etc.).

ESSENCE: Everyone gets a new name for the evening - a corresponding plate is attached to the back. The players' task is to find out their nickname from others. Only "yes" and "no" can be answered to questions. The winner is the one who is the first to guess the inscription on his tablet.

PROMPT: The Bread Slicer will be offended if you click it like this for the next year.

"WILL BE DONE"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Is that the desire to sing (with skill is more difficult).

ESSENCE: Divide into teams depending on the number of players. Together choose the theme of the competition, for example, love, snow, animals ... Each team must remember a song "on the topic" and perform several lines from it. Those who last the longest win.

PROMPT: Be creative and don't be afraid to argue. If you wish, you can prove to anyone that the song "You left me!" dedicated to a real animal!

"BIG RACES"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Cocktail tubes and ping-pong balls (according to the number of participants).

ESSENCE: Prepare the track: place bottles, glasses, glasses (in general, everything that comes to hand) on the table so that paths are formed. The players will chase their balls over them, blowing on them through straws. The winner is the one who arrives at the finish line first.

PROMPT: It is good to play in pairs for elimination: a new participant takes the place of the loser. The rest at this time can sing in chorus the song "... pursuit in hot blood."

"TRIAL CHARGE"

NUMBER OF PLAYERS: 5 to 20.

PREPARE IN ADVANCE: Pencils, paper and erasers.

ESSENCE: Each player draws a friendly cartoon of someone present. The portraits are passed in a circle, and each on the reverse side writes who is shown in the picture. When the art goes through the circle and returns to the author, count the number of points (i.e. correct answers). The winner is the author of the most recognizable portrait.

PROMPT: So that no one is left unreached, draw lots in advance - who represents whom. And there is no need to draw a mustache for the personnel officer Glafira Pafnutievna, as in Budyonny's - in fact, a bristle above her lip is only beginning to emerge ...

"WHAT WHERE WHEN"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Paper, pens according to the number of participants.

ESSENCE: Everyone is sitting at the table. The presenter asks a general question, for example, "who?" Then the next question is asked, for example "when?", The procedure is repeated. The game lasts until everyone has completed their sheets. Then, to a friendly laugh, the host reads out the resulting stories. You probably mastered a similar fun at school.

PROMPT: The presence of a leader is not essential. Questions can be asked by all in turn. At the same time, you will find out who, when and what is actually doing late at night on the office couch ...

"FULLY AGREE"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Paper, pens or pencils.

ESSENCE: Split into two teams. Each receives a sheet with categories indicated on it, for example, city, river, country, technology, plant, etc. Choose a letter of the alphabet and start the game. For a certain time (a minute or two), the team needs to remember as many suitable words as possible.

PROMPT: Categories can be professionally oriented, this will bring the team together. How nice it is for the friendly workers (and female workers) of the car service to come up with the fifteenth name of the engine part with the letter Ш!

"FROM A TO Z"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Knowledge of the alphabet.

ESSENCE: The game is simple: starting with "A" and further alphabetically, everyone comes up with a congratulation for "their" letter. The author of the funniest phrase wins.

PROMPT: Do not skip the letters G, F, Y, b, Y. It will be fun. How is it!

"YES, NEVER!"

NUMBER OF PLAYERS: 7 to 15.

PREPARE IN ADVANCE: Chips for each participant, at least three pieces.

ESSENCE: Fairness game. The first player says, "I have never ..." and names something that he has never done in his life. All who, on the contrary, had the specified experience, give the hero one token. The task of everyone is to come up with something that he did not do, unlike most of those present. The winner is the one who, after a certain number of circles, gains the most chips.

PROMPT: As chips, you can use matches, pre-cut pieces of paper, large beans. But it is not worth using the knowledge gained about colleagues for your own selfish purposes. Just think, the secretary Irochka never came to work on time, but she won!

"A NEW LINE"

NUMBER OF PLAYERS: Anyone.

PREPARE IN ADVANCE: Pens or pencils, print the beginning of a famous poem on sheets of paper.

ESSENCE: Let everyone add their own rhymed ending to the given poem. Believe me, even the popular "Goby is swinging ..." with the light hand of your colleagues will acquire an unpredictable happy ending (or maybe not happy!).

PROMPT: Prepare some printouts, the game is addictive. And listen, where this bull will end up ...

Published: Cosmopolitan Russia - December 2010